Osamu Sato’s magnum opus is unequivocally the strangest game ever made. Behind its madness, you’ll find a metaphorical tale of rebirth and self-actualization. I love that something like this was made.
An exceptional piece of alienating design, GADGET: Invention, Travel, & Adventure terrifies and enraptures as it barrels into an uncomfortable, Kubrickian territory.
popol maya is a philosophy expressed as a game. Its vibrant, often poorly communicated mythology only partly channels the game’s view on life.
Leave it to an outsider to develop a surprisingly personal take on the simulation sandbox genre – and one of the stronger entries in the Sim series.