Short update about a stream for Prince Interactive in memory of the artist’s death. Includes a link to the video of the playthrough and discussion. (April 22, 2016)
Stark, frightening, silly, muddled, complicated – the multimedia collaboration between performance artist Laurie Anderson and the Voyager Company is a fragmented reflection on the murkiness of the electronic age.
QuickTime enabled low-cost videos on computers, paving the way for new uses of multimedia. That said, we should all probably stop using it now.
Phantom Funhouse uses a surprising amount of made-up books and files to create the life of a sci-fi punk artist – and then to question the nature of reality.
Enter the Video Cube – a extraterrestrial video puzzle that probably only exists because computers could now play videos.
An accidental trip to the former offices of a CD-ROM developer and what that building says about the 90s multimedia industry.
Disney World is a fantasy, an illusion, and the Disney World CD-ROM is a guide to what that fantasy was supposed to look like on its 25th anniversary.