Tagged: independent developer

Screenshot from 3 in Three

3 in Three

3 in Three‘s eccentric story about the lives of numbers and letters in a computer elevates this great-to-middling collection of brainteasers.

Screenshot from Aaargh! Condor

Aaargh! Condor

You have ten seconds to defeat a large bird. This is ridiculous. I can’t stop playing it. Why is it good? Aaargh! Condor!

Screenshot from BailOutBob

BailOutBob

BailOutBob can’t and shouldn’t support the hodge-podge of ideas thrown into its prison escape conceit.

Screenshot from Bal Ru's Curse

Bal Ru’s Curse

An evil god inhabits this challenging puzzle game and, frustratingly, messes with its formula out of total spite.

Screenshot from battalion

battalion

Andy Johnson’s mini monster movie is adorable and awkward, a cutesy Godzilla game working in the constraints of a niche computer platform.

Screenshot from Battle of the Eras, showing a fight between Gatekeeper and Sho-Jin. The characters are depicted as low-resolution, live-action graphics. Gatekeeper is lunging forward with a long staff, apparently yelling. Sho-Jin wears a karate uniform and has his hands up in a combat pose. The background is a random mishmash of shapes and colors, including a weird face in the sky.

Battle of the Eras

When a bunch of high-schoolers in Ontario tried to make Mortal Kombat at home, they made Battle for the Eras: a standout example of the thrown-together spirit of homemade games.

Title screen from Big Rig

Big Rig

This 80s text-based game driving sim is as detailed as it is intermittently dull. That’s no coincidence.

Screenshot from Blob Wars: Metal Blob Solid

Blob Wars: Metal Blob Solid

Though not the hard-hitting action title its gruff hero might imply, Metal Blob Solid offers well-designed levels and demonstrates the amateur ingenuity of the early open-source game movement.

Screenshot from Bouncer

Bouncer

Bouncer is a matching game that doesn’t use its only trick well enough, but its short length partly excuses that.

Screenshot from Beebop

Breakout roundup

Instead of writing a bunch of short articles about Breakout clones, here’s several of them put together! Maybe we’ll learn something more broadly about game clones by looking at them as a group.

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