The Resources section is one of my favorite parts of The Obscuritory. Researching and playing old games can be difficult if you’re not well-immersed in that world, and I love being able to share some of my favorite reference resources and tools for others to use.
It’s been a while since I’ve updated the Resources pages, so this weekend, I went through and added about three dozen new links that I’ve been collecting for the last couple years! Here are a few of my favorites…
The author of The CRPG Addict is attempting to play every computer role-playing game chronologically, starting in 1975. The blog is exceedingly thorough as he works his way through every year.
Interactive movie-style games, old and new, are cataloged here with almost clinical accuracy. Records for each game include release information, platform, and cast and crew.
Run by the Interactive Fiction Technology Foundation, the IF Archive is a long-running directory of interaction fiction games, tools, discussion and community history.
Kliktopia is a project that tries to collect as many freeware games made with the suite of Clickteam game creation programs — Klik & Play, Click & Create, The Games Factory, and Multimedia Fusion — that were popular in the late 90s and early 2000s.
One of the largest and longest-running Commodore 64 fansites, Lemon 64 benefits from over 20 years of user-submitted screenshots and reviews for its large collection of information on Commodore 64 games.
PSX DataCenter is the definitive index of games for the original PlayStation console. The site includes release date information, serial numbers, and technical specifics for every edition of every PlayStation game in all publishing regions.
The Rarest Gamer shares videos, with no commentary, of unusual, unknown games from the 90s and early 2000s. There’s a particular focus on tiny homemade games and ephemeral games.
During the educational game boom in the 90s, SuperKids was a notable source for educational games reviews, as well as an index of educational games organized by subject.
I hope these are useful! I’m so happy that in the 14 years since I started The Obscuritory, there’s more and more great resources, like curated collections and tools for working with old software, that people can use to get into historical games.