GADGET is a nightmare. I don’t mean that in a pejorative sense. It very much has the qualities of a nightmare. The game ambles in repetitive and disorienting directions, chained together by irrational, non-sequitur plot developments. Imagery is bold and surreal, punctuated by out-of-body experiences and blurry detail. It is unsettling.
Developed by Japanese studio Synergy Interactive, GADGET: Invention, Travel, & Adventure lacks much of the mechanical structure we associate with games. There is little meaningful interactivity. But because the experience is so un-game-like, so rigid and suffocating, it evokes genuine confusion, terror, and discomfort. This is not a game that will make you jump, but once you’re deep within GADGET‘s pseudo-Soviet web of intrigue and conspiracy, some gut reaction will tell you that it should not be happening. GADGET: Invention, Travel, & Adventure » Read more