Spring check-in
As you might’ve noticed, The Obscuritory continues to be in a bit of a quiet period, which I wanted to address briefly!
Like last year, I’ve been continuing to take things slowly. Now that I work professionally in video game history, I’m deliberately making more time for myself, my friends, and my other hobbies, which naturally means that posts will be less frequent here. But the other very good reason this blog has been less active is because I’ve been quietly working on a huge game history project, which I’m not ready to talk about yet! In previous “things are slow here” posts, I’ve alluded to a secret project I’ve been chipping away at; it’s going full-steam now, and that’s taking most of my energy for writing and research. I’m still a long way from being able to share anything about it, so thanks for being patient while I’m keeping busy out-of-sight. I promise it’s going to be extremely cool — once it’s ready.
In the meantime, I’m still making a commitment to post here at least once a month! I have a draft in progress that I need to finish (maybe this weekend?), plus plenty of other ideas in the queue for future posts. I’m also active on Twitter if you want to hear more about my work with the Video Game History Foundation and, recently, a lot of thoughts about Deep Space Nine. But either way, you’ll hear more from me… at some point!
Nice!
I am not very active here but you as long as you’re progressing, I feel like you should take things slowly and focus a bit in relaxation.
Please make an article of Robot Oddysey, I loved that game , it helped me learn logic ports,I enjoyed it until I got trapped by my self stupidity inside a room. with nothing much to be able to do since I left what I needed outside the robot outside the room. 🙁