I’m heading to Mysterium in Boston! Say hi if you happen to be there, though it’s very, very unlikely.
Where do the outliers fit into gaming history? My article about Comer, a surreal self-published CD-ROM game from 1998, is now available in ROMchip: A Journal of Game Histories!
Myst rewrote the future of games and multimedia. Consider how much has changed in about two decades.
Cyan Worlds hosted an open house for the Mysterium fan convention in 2019, and a look inside their building was a look at a company embracing and enduring their history.
“Who allowed you to do this?” Joe Sparks talks Spaceship Warlock, CD-ROMs, $8000 computers, and the growth of interactive media
Spaceship Warlock co-creator Joe Sparks sat down for an ambling conversation about developing in the CD-ROM era and the creation of a groundbreaking adventure game.
I’m giving a talk about multimedia adventure games at Mysterium, the annual Myst fan convention, now happening virtually for 2020.
A brief reflection on the Smithsonian’s new exhibit on video games and how their take on the early days of gaming matters to this blog.