With the closing of Sim developer Maxis, take a look back at a few of Maxis’s least-known games that aren’t available to play.
Tagged: Electronic Arts
Bradley W. Schenck’s terrific blend of the ordinary and the surreal stages a one-of-a-kind world that uplifts an otherwise by-the-numbers adventure.
Electronic Arts’s wildly ambitious, disruptive boondoggle tried to start a revolution of collaborative media experiences for an audience years away from accepting it. (September 11 didn’t help either.)
More heartfelt than just a globe, Electronic Arts 3D Atlas uses airy, foreboding music to underscore our planet’s frailty.
With its creative, pulpy setting wasted on D-level writing, Noctropolis is an ambitious misfire of the highest order. It’s a game as beautiful and intricate as it is mesmerizingly lousy.