
BHunter 
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If you’ve ever wanted to pilot a flying car, BHunter is excellent wish fulfillment. Its shoddy world-building may not hold interest past that.
If you’ve ever wanted to pilot a flying car, BHunter is excellent wish fulfillment. Its shoddy world-building may not hold interest past that.
Go inside a void of glistening lights, created by its programmer as a personal place to be alone. You can explore it if you can control it. Maybe we’re not supposed to play this.
Artdink’s hot air balloon game is a whirlwind of laid-back energy, where the control is taken out of your hands and there’s no wrong way to reach your destination.
Racing through this game’s namesake tunnels is a tough, wavering thrill, and it mostly ignores the extra complications thrown on top.
When the epic Unreal came out in 1990, it was something of a technical and artistic marvel. Can you experience that the same way today?
Zephyr has all the charm and production values of a dystopian sci-fi classic, though the gameplay is sort of a mess.