3 in Three‘s eccentric story about the lives of numbers and letters in a computer elevates this great-to-middling collection of brainteasers.
Tagged: independent developer
You have ten seconds to defeat a large bird. This is ridiculous. I can’t stop playing it. Why is it good? Aaargh! Condor!
BailOutBob can’t and shouldn’t support the hodge-podge of ideas thrown into its prison escape conceit.
An evil god inhabits this challenging puzzle game and, frustratingly, messes with its formula out of total spite.
Andy Johnson’s mini monster movie is adorable and awkward, a cutesy Godzilla game working in the constraints of a niche computer platform.
When a bunch of high-schoolers in Ontario tried to make Mortal Kombat at home, they made Battle for the Eras: a standout example of the thrown-together spirit of homemade games.
This 80s text-based game driving sim is as detailed as it is intermittently dull. That’s no coincidence.
Though not the hard-hitting action title its gruff hero might imply, Metal Blob Solid offers well-designed levels and demonstrates the amateur ingenuity of the early open-source game movement.
Bouncer is a matching game that doesn’t use its only trick well enough, but its short length partly excuses that.
Instead of writing a bunch of short articles about Breakout clones, here’s several of them put together! Maybe we’ll learn something more broadly about game clones by looking at them as a group.