Tagged: independent developer

Screenshot from Koji the Frog

Koji the Frog

Koji seems oddly relaxed about all the ways he can die in this cute, simple game. Ribbit!

Screenshot from Kye

Kye

With an avalanche of brightly colored blocks, Kye turns inundating you into a puzzle.

Screenshot from Legacy Of The Golden Hammer

Legacy Of The Golden Hammer

Easy-to-use game creation tools let novice game designers make fanworks like Legacy Of The Golden Hammer, one part Mario game and three parts out-of-control action movie written by a teenager.

Screenshot from Lineality

Lineality

Lineality claims to be the first one-dimensional game – like, literally, it’s just a line. As you’d expect, it’s a joke.

Screenshot from Liquid War 5

Liquid War 5

From the bones of the strategy genre comes this liquid-y war game where fighting is about filling up the right spaces.

Screenshot from Magus

Magus

In place of plot or a focus on RPG stats, Magus lets you wander.

Screenshot from Mission: Mainframe

Mission: Mainframe

The office-themed gloss atop this punishing dungeon crawler is both its most fun and most confusing quality.

Screenshot from MongoPong

MongoPong

How much Pong is too much Pong? The shareware game MongoPong proves that you can’t add too much before it gets out of control.

Screenshot from Music Brush

Music Brush

Music Brush creates expressionist art that toys with animation and music, which also makes it a great tool for idle reflection.

Screenshot from Pirate's Plunder

Pirate’s Plunder

This bite-sized shareware pirate adventure was made to fit into a coffee break. For first-time game designer Erin Pavlina, it was another new challenge to adapt to.

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