The classic Macintosh era was home to one of the most astounding, vibrant, and self-driven gaming scenes in history. The Mac fostered some of the richest, most creatively risky experiments of the early years of gaming; it had a vast, enthusiastically weird library of amateur games, from black-and-white role-playing adventures like Scarab of Ra to the bizarre 3D fighting game Weekend Warrior. It was also a trailblazing platform that deserves credit for the success of the computer mouse, the CD-ROM, hypertext games, and Halo and Destiny studio Bungie.
Despite a recent boom of gaming oral histories and retrospectives, no one has attempted to commit Macintosh gaming history to paper. This could finally change with the crowdfunding campaign for The Secret History of Mac Gaming. Game critic and devout Mac fan Richard Moss is writing the book, which would run over 300 pages and include interviews with major names from Macintosh history, including Myst creators Rand and Robyn Miller and developers from Ambrosia Software.
This book really, really needs to happen, and you can help it along the way by contributing to Moss’s campaign. The Secret History of Mac Gaming is being funded through Unbound, a new publishing crowdfunding site that works a bit differently than Kickstarter. If about 700 more people kick in a little money, this book will be a reality, which would be fantastic and crucial for keeping a fuller historical record.
Please consider backing this project to bring light to an ignored corner of gaming history!
UPDATE: Only July 20th, the book passed its funding goal! Thank you so much to everyone who shared and donated. This is a huge victory for documenting and discussing a platform that’s undervalued in the grand scheme of gaming history.