The abstract early 3D graphics in Alpha Waves complement its fast-paced yet meditative platform gameplay.
Is it a platformer or a puzzle game? Genre means little when games are challenging and rewarding like Crystal Caves.
Kudos to the recently unveiled Museum of ZZT, which goes above being a game repository and shows off new ways to explore user-created content.
A recommendation to read back-issues of Denise Caruso’s newsletter Digital Media, available once again online.
The throwback environmentalism in Green makes a cute political cartoon but a very vague strategy game.
This brief, sweet ode to Halloween captures everything fun and spooky about a fun and spooky holiday.
“Who allowed you to do this?” Joe Sparks talks Spaceship Warlock, CD-ROMs, $8000 computers, and the growth of interactive media
Spaceship Warlock co-creator Joe Sparks sat down for an ambling conversation about developing in the CD-ROM era and the creation of a groundbreaking adventure game.
An unrepentantly silly courtroom nightmare offers some good laughs at your expense.
One of the first of William Soleau’s puzzle-lite games, Maze Mission Adventure Game is suitably fun to explore in short bursts.
The title theme of the DOS version of the role-playing game Obitus prepares you to lose your way while there’s still promise in that idea.