The abstract early 3D graphics in Alpha Waves complement its fast-paced yet meditative platform gameplay.
Tag Archives: 1991
Is it a platformer or a puzzle game? Genre means little when games are challenging and rewarding like Crystal Caves.
A recommendation to read back-issues of Denise Caruso’s newsletter Digital Media, available once again online.
The throwback environmentalism in Green makes a cute political cartoon but a very vague strategy game.
This brief, sweet ode to Halloween captures everything fun and spooky about a fun and spooky holiday.
“Who allowed you to do this?” Joe Sparks talks Spaceship Warlock, CD-ROMs, $8000 computers, and the growth of interactive media
Spaceship Warlock co-creator Joe Sparks sat down for an ambling conversation about developing in the CD-ROM era and the creation of a groundbreaking adventure game.
An unrepentantly silly courtroom “simulator” offers some good laughs and stupid fun.
One of the first of William Soleau’s puzzle-lite games, Maze Mission Adventure Game is suitably fun to explore in short bursts.
The title theme of the DOS version of the role-playing game Obitus prepares you to lose your way while there’s still promise in that idea.
Not all who wander are lost, but in Obitus, you will always be lost. For this otherwise simple and charming RPG, either prepare to draw your own maps or don’t bother playing.