Thanks to a reader, a copy of SimRefinery has successfully been recovered!
Yoot Saito developed a surprisingly personal take on Maxis’s simulation sandbox genre – and one of the stronger entries in the Sim series.
SoulTrap is a nightmare – a frantic and clumsy trip through a fear-filled dreamworld so surreal that it’s abstract.
Reactor Inc.’s foundational interactive movie adventure follows no existing blueprint and nearly falls apart from the tonal whiplash of combining open exploration with cinematic intensity. Nearly.
Span-It is a decently fun, cerebral board game, but its strategic weaknesses are cripplingly obvious against the computer.
Lucas Learning put together a decent Chu Chu Rocket-like game, dampening the inherent unlikeability of a Episode I tie-in game for kids.
The playful Street Shuffle paves over its missteps in taxi management through sheer likeability.
This game about packing luggage is a satisfying slice of everyday life where you get to take care of your stuff.
B-movie horror studio Full Moon Features at one point planned to release CD-ROM games and software. I found prototypes of their two titles and have released them into the wild.
Secrets are the primary language of TaskMaker, a Macintosh role-playing game that leans into its eccentricities.