This tiny minigolf game has problems. They don’t completely get in the way of its loving, low-rent charm.
A trippy piece of single-purpose novelty art software like The Groove Thing feels anachronistic today. It’s here to make groovy background art with full-hearted 90s aggression, and it does it well enough.
The cumbersome shooting mechanics of Three Point Basketball Deluxe don’t emulate basketball in a translatable way. At least the announcer delivers.
Time Warp seasons the Dr. Brain formula with historical action games that, while thematically sound, are arguably a step back in quality.
In the absence of a compelling story, character, direction, or gameplay idea, Tlön shares none of the unreal intrigue of the short story that inspired it apart from perhaps its art.
With a solid base, Traffic Department 2192 trades in decent if childishly portrayed action for surprisingly long after expending its showmanship.
Lionel’s game about the Transcontinental Railroad is the logical follow-up to The Oregon Trail, both chronologically and in terms of how much it draws from history.
This bleak resource trading game holds onto hope and perseverance amid the cold. (Except for the slavery stuff.)
In a big departure for MECC’s Munchers series, the spinoff Troggle Trouble Math is like a math dungeon crawler, with a story and structure that can fit a variety of math activities.
Ghoulish atmosphere and a few smart tweaks make Troubled Souls one of the better iterations of a well-worn puzzle formula.