Barrack
Barrack is a decent entry point for the weird world of Ambrosia Software, a company that takes arcade classics and fills them with crazy. This riff on JezzBall is scattershot but subtly improves the original.
Barrack is a decent entry point for the weird world of Ambrosia Software, a company that takes arcade classics and fills them with crazy. This riff on JezzBall is scattershot but subtly improves the original.
Bouncer is a matching game that doesn’t use its only trick well enough, but its short length partly excuses that.
Instead of writing a bunch of short articles about Breakout clones, here’s several of them put together! Maybe we’ll learn something more broadly about game clones by looking at them as a group.
This nearly impossible puzzle game with over 2000 levels is so absurdly complicated that it’s a spectacle.
Hilariously frustrating but never hopeless, this indie Mac physics game revels in losing control.
This ornate Rube Goldberg-esque game, done in the style of a Renaissance-era drawing, has the same appeal as a picture book. You don’t even have to finish playing it right to enjoy it! One of the few games completed by the Austin branch of Maxis.
How much Pong is too much Pong? The shareware game MongoPong proves that you can’t add too much before it gets out of control.