A clever scenario mode guarantees that anyone can jump into QuarterPole and have fun watching a horse race, though its depth might confuse those who aren’t fans of the real thing.
The ultimate showdown of gorilla vs. gorilla is actually more like a gorilla programming exercise. (Wait, why is it called Rhapsody?)
Span-It is a decently fun, cerebral board game, but its strategic weaknesses are cripplingly obvious against the computer.
Despite no convincing excuse to exist, Demolition tries to imagine an angle for a Star Wars-friendly car combat game.
This tiny minigolf game has problems. They don’t completely get in the way of its loving, low-rent charm.
Time Warp seasons the Dr. Brain formula with historical action games that, while thematically sound, are arguably a step back in quality.
The dot-com bubble meets spy novel espionage in ruthless.com, a wild game of corporate warfare by Tom Clancy’s studio Red Storm Entertainment that reflects the exciting empty promises of the late-90s tech industry.
The World Empire war game pentalogy adds a layer of political pragmatism to Risk and captures a decade of stylistic change in gaming.