Tagged: 1996

Screenshot from Lighthouse: The Dark Being

Lighthouse: The Dark Being Adventure category

For a game that admittedly cribs most of its design from Myst, Lighthouse has its own take on how to build a haunting, empty world.

Screenshot from MissionForce: CyberStorm

MissionForce: CyberStorm Strategy category

MissionForce: CyberStorm‘s complex strategic gameplay underscores a dark narrative about the invasive, soulless logic of endless war.

Screenshot from Music Brush

Music Brush Software category

Music Brush creates expressionist art that toys with animation and music, which also makes it a great tool for idle reflection.

Screenshot from Noir: A Shadowy Thriller

Noir: A Shadowy Thriller Adventure category

Noir recreates the world of a generic 1940s detective story with incredible production values and the genre’s trademark convoluted plotting.

Screenshot from Odyssey: The Legend of Nemesis

Odyssey: The Legend of Nemesis Macintosh categoryRPG category

Like a short story anthology, Odyssey: The Legend of Nemesis brings allegories to life through strong narrative design and characterization.

Screenshot from Peter Gabriel: Eve

Peter Gabriel: Eve Multimedia category

Real World’s multimedia art collage uses its fragmentation to reveal anxieties about relationships and social behavior, an inventiveness that outpaces the parts dedicated to Peter Gabriel’s music.

Screenshot from Sierra LandDesigner 3D

Sierra LandDesigner 3D Software category

Sierra’s line of home productivity software (really!) included this gardening tool, which makes it easier to plan a garden but doesn’t necessarily teach how to landscape well.

Screenshot from SoulTrap

SoulTrap Platform category

SoulTrap is a nightmare – a frantic and clumsy trip through a fear-filled dreamworld so surreal that it’s abstract.

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