Music Highlight: Lighthouse: The Dark Being
Sierra’s Lighthouse: The Dark Being hinges on the dimming hope of the Temple of the Ancient Machines, reflected in a harp melody that runs through the background.
Sierra’s Lighthouse: The Dark Being hinges on the dimming hope of the Temple of the Ancient Machines, reflected in a harp melody that runs through the background.
Noctropolis is a very messy game, but Ron Saltmarsh’s opening theme captures the epic heroism it tried so hard for.
The title theme of the DOS version of the role-playing game Obitus prepares you to lose your way while there’s still promise in that idea.
A trip-hop electric piano groove isn’t an obvious choice for shop music in a fantasy RPG, but it fits the mood.
This first Music Highlight is a fan-favorite track from The Labyrinth of Time, “Telecom.” It’s easy to hear why its elaborate electronic jazz vibe caught people’s attention.
The composers behind Traffic Department 2192 crafted an impressive wall of orchestral sound with such a limited palette.
With its creative, pulpy setting wasted on D-level writing, Noctropolis is an ambitious misfire of the highest order. It’s a game as beautiful and intricate as it is mesmerizingly lousy.
Noir recreates the world of a generic 1940s detective story with incredible production values and the genre’s trademark convoluted plotting.
Not all who wander are lost, but in Obitus, you will always be lost. For this otherwise simple and charming RPG, either prepare to draw your own maps or don’t bother playing.
As you go deeper into the triumphantly bizarre world of Obsidian, the rules of reality twist and change. It’s a game about why we dream – and how dangerous following your dreams can be.