Mission: Mainframe
The office-themed gloss atop this punishing dungeon crawler is both its most fun and most confusing quality.
The office-themed gloss atop this punishing dungeon crawler is both its most fun and most confusing quality.
Developer Steve Moraff’s exacting personality shows through in this tough, peculiarly designed puzzle game that’s also an ad for his band.
The title theme of the DOS version of the role-playing game Obitus prepares you to lose your way while there’s still promise in that idea.
With its creative, pulpy setting wasted on D-level writing, Noctropolis is an ambitious misfire of the highest order. It’s a game as beautiful and intricate as it is mesmerizingly lousy.
Not all who wander are lost, but in Obitus, you will always be lost. For this otherwise simple and charming RPG, either prepare to draw your own maps or don’t bother playing.
Gaming’s awkward evolution from 2D to 3D is on display in this 1997 sports game, which, interestingly, isn’t as extreme as it sounds.
A clever scenario mode guarantees that anyone can jump into QuarterPole and have fun watching a horse race, though its depth might confuse those who aren’t fans of the real thing.
A combination of issues with level design and controls make this visually sharp, quick-moving Die Hard-with-robots game occasionally difficult to play.
The third Robomaze is a wild departure for the series – from dystopian sci-fi to Zelda-inspired magical woods – but it still gets stuck on many of the same issues.
Rockstar! amps up the experience of a rock band’s rise to fame with gratuitous amounts of sex, drugs, and violence (sometimes in poor taste).