Often clumsy but never too tough, Don’t Go Alone has some spooky fun with its campy haunted house motif.
A lengthy, interactive ad for batteries should at least be functional.
Six years after designing Tetris, Alexey Pajitnov followed up his beloved puzzle game with a bizarre misfire about stacking faces.
Like an exaggerated version of deduction classic Clue, Infocom’s Footblitzky demands good note-taking to make logical order out of its overstuffed rules.
Muriel Tramis’s slave rebellion strategy game confronts history with a cathartic rage never encountered in games – and it came out in the 80s.
The throwback environmentalism in Green makes a cute political cartoon but a very vague strategy game.
Stunning, clever, challenging, and beautiful, Heaven & Earth is a spectacular puzzle collection that hits on a spiritual level.
If you packed as many features as possible into a version of Snake, it might look like Heroes.
Loaded with speed but awkward to play, HoverSki is a breezy racing game that crams in unnecessary extreme stunts.
This short undersea action game has twisty stages and ungraceful combat, both highlighted by the option to switch your character.