Consider giving a little money to a crowdfunding campaign to write a book about the history of Macintosh gaming.
QuickTime enabled low-cost videos on computers, paving the way for new uses of multimedia. That said, we should all probably stop using it now.
An old CD-ROM review directory serves as a reminder of the cultural significance of multimedia – and why that period is worth reevaluating.
Norio Ohga designed the compact disc in 1982 and established the boundaries of optical media.
Saddam’s Revenge is a time capsule of early 90s Macintosh game scene.
This rote educational writing game has a huge problem that causes the text-to-speech voice to read a list of obscenities. After the game has been lost for 20 years, I got a copy, and now you can play it too!
A product of Maxis’s former business simulation division, SimHealth embodies the potential and danger of using games as educational tools for public policy and debate.
A recap of the video game history panel track at Super MAGFest 2019.
A brief reflection on the Smithsonian’s new exhibit on video games and how their take on the early days of gaming matters to this blog.
Announcing a talk at ArchiveCon, a new event in Baltimore on November 15-16, 2019.