
QuarterPole 
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A clever scenario mode guarantees that anyone can jump into QuarterPole and have fun watching a horse race, though its depth might confuse those who aren’t fans of the real thing.
A clever scenario mode guarantees that anyone can jump into QuarterPole and have fun watching a horse race, though its depth might confuse those who aren’t fans of the real thing.
The ultimate showdown of gorilla vs. gorilla is actually more like a gorilla programming exercise. (Wait, why is it called Rhapsody?)
Span-It is a decently fun, cerebral board game, but its strategic weaknesses are cripplingly obvious against the computer.
Despite no convincing excuse to exist, Demolition tries to imagine an angle for a Star Wars-friendly car combat game.
This tiny minigolf game has problems. They don’t completely get in the way of its loving, low-rent charm.
The World Empire war game pentalogy adds a layer of political pragmatism to Risk and captures a decade of stylistic change in gaming.