Behold, a great awful game: Gooch Grundy’s X-Decathlon‘s astounding silliness frees its nonsensical sports from the need to be good or playable.
Tagged: local multiplayer
The wildly erratic, bizarre fighting game Grizzly is too much and all over the place – uncomfortably intense while trying to be silly.
If you packed as many features as possible into a version of Snake, it might look like Heroes.
Loaded with speed but awkward to play, HoverSki is a breezy racing game that crams in unnecessary extreme stunts.
Step onto the set of the future of television – a faithful reproduction of 1970s game shows at their best and worst.
From the bones of the strategy genre comes this liquid-y war game where fighting is about filling up the right spaces.
A combination of random events and speculative fiction creates drama in this game’s virtual auction house. Does it matter that we can’t separate the randomness from the intentional storytelling and character? (This article includes a history of the game’s rocky production.)
MissionForce: CyberStorm‘s complex strategic gameplay underscores a dark narrative about the invasive, soulless logic of endless war.
Comparing two odd video game versions of Monopoly – one quirky, one intense – and what they say about the era they were released in.
Gaming’s awkward evolution from 2D to 3D is on display in this 1997 sports game, which, interestingly, isn’t as extreme as it sounds.