BailOutBob can’t and shouldn’t support the hodge-podge of ideas thrown into its prison escape conceit.
An evil god inhabits this challenging puzzle game and, frustratingly, messes with its formula out of total spite.
Barrack is a decent entry point for the weird world of Ambrosia Software, a company that takes arcade classics and fills them with crazy. This riff on JezzBall is scattershot but subtly improves the original.
When a bunch of high-schoolers in Ontario tried to make Mortal Kombat at home, they made Battle for the Eras: a standout example of the thrown-together spirit of homemade games.
It’s not Bomberman. It’s not Doom. It’s Boom! It’s a shameless ripoff of both franchises that has enough verve to stand on its own.
Bouncer is a matching game that doesn’t use its only trick well enough, but its short length partly excuses that.
Clyde’s Adventure‘s unexpected, almost uncharacteristic viciousness may speak to those who find playful ridicule motivating.
Is it a platformer or a puzzle game? Genre means little when games are challenging and rewarding like Crystal Caves.
As an educational tool about dinosaurs, this game is limited by its strategic shortcomings. As a strategy game, it’s held back by its adherence to science.
This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.