Gravity, space, and direction are torn to pieces by kiki the nano bot‘s mind-bending antics, possibly too much so.
Enter the human brain in Mind Walker, a multi-layered, genre-hopping trip through the subconscious that gets lost in its own metaphors.
With its creative, pulpy setting wasted on D-level writing, Noctropolis is an ambitious misfire of the highest order. It’s a game as beautiful and intricate as it is mesmerizingly lousy.
popol maya is a philosophy expressed as a game. Its vibrant, often poorly communicated mythology only partly channels the game’s view on life.
Gaming’s awkward evolution from 2D to 3D is on display in this 1997 sports game, which, interestingly, isn’t as extreme as it sounds.
Originally named Zombies after its mindless enemies, this maze game traps players in weird, towering architecture that uses optical illusions.
SoulTrap is a nightmare – a frantic and clumsy trip through a fear-filled dreamworld so surreal that it’s abstract.
Despite no convincing excuse to exist, Demolition tries to imagine an angle for a Star Wars-friendly car combat game.
Disney’s 2001 roller coaster game was the only game ever endorsed by Disney Imagineering, their secretive theme park R&D division. In an era full of theme park games, what made this one different?
When the epic Unreal came out in 1990, it was something of a technical and artistic marvel. Can you experience that the same way today?