Tagged: turn-based

Screenshot from Atmosfear: The Third Dimension

Atmosfear: The Third Dimension Board category

This 1996 adaptation of the video board game series Atmosfear takes cues from features in other CD-ROM computer games. Some ideas improve the video board game format; others don’t.

Screenshot from Dinosaur Predators

Dinosaur Predators Educational categoryStrategy category

As an educational tool about dinosaurs, this game is limited by its strategic shortcomings. As a strategy game, it’s held back by its adherence to science.

Econ’s Arena Strategy category

This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.

Screenshot from Fooblitzky

Fooblitzky Board category

Like an exaggerated version of deduction classic Clue, Infocom’s Footblitzky demands good note-taking to make logical order out of its overstuffed rules.

Screenshot from Magus

Magus RPG category

In place of plot or a focus on RPG stats, Magus lets you wander.

Screenshot from MissionForce: CyberStorm

MissionForce: CyberStorm Strategy category

MissionForce: CyberStorm‘s complex strategic gameplay underscores a dark narrative about the invasive, soulless logic of endless war.

Screenshot from Monopoly (1991)

Two odd Monopoly games in context Board category

Comparing two odd video game versions of Monopoly – one quirky, one intense – and what they say about the era they were released in.

Screenshot from Rhapsody! A King Kong Battle

Rhapsody! A King Kong Battle Strategy category

The ultimate showdown of gorilla vs. gorilla is actually more like a gorilla programming exercise. (Wait, why is it called Rhapsody?)

Screenshot from Span-It!

Span-It! Board category

Span-It is a decently fun, cerebral board game, but its strategic weaknesses are cripplingly obvious against the computer.

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