Lineality claims to be the first one-dimensional game – like, literally, it’s just a line. As you’d expect, it’s a joke.
Enter the human brain in Mind Walker, a multi-layered, genre-hopping trip through the subconscious that gets lost in its own metaphors.
Originally named Zombies after its mindless enemies, this maze game traps players in weird, towering architecture that uses optical illusions.
A combination of issues with level design and controls make this visually sharp, quick-moving Die Hard-with-robots game occasionally difficult to play.
The third Robomaze is a wild departure for the series – from dystopian sci-fi to Zelda-inspired magical woods – but it still gets stuck on many of the same issues.
With a solid base, Traffic Department 2192 trades in decent if childishly portrayed action for surprisingly long after expending its showmanship.
Racing through this game’s namesake tunnels is a tough, wavering thrill, and it mostly ignores the extra complications thrown on top.
Zephyr has all the charm and production values of a dystopian sci-fi classic, though the gameplay is sort of a mess.