Factory: The Industrial Devolution
If you can handle it, the chaotic factory management in Factory gets funnier when it goes wrong.
If you can handle it, the chaotic factory management in Factory gets funnier when it goes wrong.
The art program Flying Colors is now free to download – plus a bonus link to an interview with the artist behind its graphics.
An exceptional piece of alienating design, GADGET: Invention, Travel, & Adventure terrifies and enraptures as it barrels into an uncomfortable, Kubrickian territory.
The throwback environmentalism in Green makes a cute political cartoon but a very vague strategy game.
Myst rewrote the future of games and multimedia. Consider how much has changed in about two decades.
The designer of the bizarre gameHelious claimed that it was made by aliens, but it’s more earthbound than it looks.
Technical constraints and a very brief length prevent Hell Cab from being more than a roller coaster ride with an attitude.
The Journeyman Project has a brilliant vision of the future, a standout among games of its time, that tackles a great paperback science fiction premise with maturity and hope.
Bradley W. Schenck’s terrific blend of the ordinary and the surreal stages a one-of-a-kind world that elevates an otherwise by-the-numbers adventure.
Microsoft Home’s Jurassic reference guide upends the digital encyclopedia model by showing the relations between articles, even if its information is out-of-date.