BailOutBob can’t and shouldn’t support the hodge-podge of ideas thrown into its prison escape conceit.
An evil god inhabits this challenging puzzle game and, frustratingly, messes with its formula out of total spite.
We made recipes from CD-ROM cookbooks. Here are our thoughts about them and their (mostly terrific) food.
Combining first-person shooters and strategic simulation around a specific location is a brilliant concept. Defcon 5 implements it in an extremely flawed way, though enough that you can see what works.
Osamu Sato’s magnum opus is unequivocally the strangest game ever made. Behind its madness, you’ll find a metaphorical tale of rebirth and self-actualization. I love that something like this was made.
Chess moves are a bit of a silly basis for a whole game. Knight Movies definitely makes a go of it though.
From the bones of the strategy genre comes this liquid-y war game where fighting is about filling up the right spaces.
The anonymously titled “Song H” meets the tone and pace of ClockWerx – and really all puzzle games – with aplomb.
A trip-hop electric piano groove isn’t an obvious choice for shop music in a fantasy RPG, but it fits the mood.
Stark, frightening, silly, muddled, complicated – the multimedia collaboration between performance artist Laurie Anderson and the Voyager Company is a fragmented reflection on the murkiness of the electronic age.