Angst may be the worst commercially released first-person shooter of all time. It is so affectingly bad that it makes other games worse.
Barrack is a decent entry point for the weird world of Ambrosia Software, a company that takes arcade classics and fills them with crazy. This riff on JezzBall is scattershot but subtly improves the original.
Big on profits, light on ethics, and lavishly excessive in detail, the business simulator Capitalism is, for better or worse, an accurate look at what it’s like to run a big corporation.
We made recipes from CD-ROM cookbooks. Here are our thoughts about them and their (mostly terrific) food.
The borderline stylistic thievery of Crazy Drake actually helps the game compare favorably to other platformers from the same period.
As an educational tool about dinosaurs, this game is limited by its strategic shortcomings. As a strategy game, it’s held back by its adherence to science.
Ambitious and uneven, Dr. Sulfur’s Night Lab attempted the seemingly impossible task of translating hands-on chemistry experiments into a computer game.
The incomprehensible mythology of Drowned God celebrates the seductive power of conspiracy theory logic to tame the unexplainable.
A lengthy, interactive ad for batteries should at least be functional.
Ghosts and Weird invite you into virtual museums of the paranormal. They walk a thin line between misinformation and good-natured spookiness. And Christopher Lee is there!