Angst may be the worst commercially released first-person shooter of all time. It is so affectingly bad that it makes other games worse.
Barrack is a decent entry point for the weird world of Ambrosia Software, a company that takes arcade classics and fills them with crazy. This riff on JezzBall is scattershot but subtly improves the original.
We made recipes from CD-ROM cookbooks. Here are our thoughts about them and their (mostly terrific) food.
The borderline stylistic thievery of Crazy Drake actually helps the game compare favorably to other platformers from the same period.
As an educational tool about dinosaurs, this game is limited by its strategic shortcomings. As a strategy game, it’s held back by its adherence to science.
The incomprehensible mythology of Drowned God celebrates the seductive power of conspiracy theory logic to tame the unexplainable.
When making a lengthy, interactive ad for batteries, at least make it functional.
Edmark’s storytelling program uses believable, educational settings – which is perfect for making creative mischief.
Lemmings and paintball complement each other better than you’d expect, and Lemmings Paintball‘s sloppiness is less the fault of its ridiculous concept than of its execution.
For a game that admittedly cribs most of its design from Myst, Lighthouse has its own take on how to build a haunting, empty world.