battalion
Andy Johnson’s mini monster movie is adorable and awkward, a cutesy Godzilla game working in the constraints of a niche computer platform.
Andy Johnson’s mini monster movie is adorable and awkward, a cutesy Godzilla game working in the constraints of a niche computer platform.
When a bunch of high-schoolers in Ontario tried to make Mortal Kombat at home, they made Battle for the Eras: a standout example of the thrown-together spirit of homemade games.
From the author of the Choose Your Own Adventure books comes this unintentionally silly multimedia space adventure, which has a rocky time telling a story in a digital format.
If you’ve ever wanted to pilot a flying car, BHunter is excellent wish fulfillment. Its shoddy world-building may not hold interest past that.
Biosys is an environmental simulation in the form of an adventure game, a bold combination that stretches both parts.
An interview with Bob Stein, co-founder of the Voyager Company. Stein dives into the continually changing nature of digital information and the role that the CD-ROM and multimedia played in feeling out the future of art and content.
Produced late in the PlayStation’s lifecycle, Sony’s is like a new-age album come to life — an ethereal, awkward fantasia of Mediterranean islands and puzzle boxes.
It’s not Bomberman. It’s not Doom. It’s Boom! It’s a shameless ripoff of both franchises that has enough verve to stand on its own.
Bouncer is a matching game that doesn’t use its only trick well enough, but its short length partly excuses that.
Instead of writing a bunch of short articles about Breakout clones, here’s several of them put together! Maybe we’ll learn something more broadly about game clones by looking at them as a group.