As an educational tool about dinosaurs, this game is limited by its strategic shortcomings. As a strategy game, it’s held back by its adherence to science.
From the highest vantage point to a small dungeon, Dominus finds a plethora of ways to wage war and then never gives you the time to try them.
The incomprehensible mythology of Drowned God celebrates the seductive power of conspiracy theory logic to tame the unexplainable.
Tip: When you put together a lengthy, interactive ad for batteries, at least make it functional.
Osamu Sato’s magnum opus is unequivocally the strangest game ever made. Behind its madness, you’ll find a metaphorical tale of rebirth and self-actualization. I love that something like this was made.
This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.
A recommendation to read back-issues of Denise Caruso’s newsletter Digital Media, available once again online.
A podcast episode served as a reminder about the importance of preserving Flash games and whose history they represent.
Frogger’s first 3D outing is unexpectedly his best.
An exceptional piece of alienating design, GADGET: Invention, Travel, & Adventure terrifies and enraptures as it barrels into an uncomfortable, Kubrickian territory.