An interview with Bob Stein, co-founder of the Voyager Company. Stein dives into the continually changing nature of digital information and the role that the CD-ROM and multimedia played in feeling out the future of art and content.
It’s not Bomberman. It’s not Doom. It’s Boom! It’s a shameless ripoff of both franchises that has enough verve to stand on its own.
Bouncer is a matching game that doesn’t use its only trick well enough, but its short length partly excuses that.
Big on profits, light on ethics, and lavishly excessive in detail, the business simulator Capitalism is, for better or worse, an accurate look at what it’s like to run a big corporation.
Clyde’s Adventure‘s unexpected, almost uncharacteristic viciousness may speak to those who find playful ridicule motivating.
We made recipes from CD-ROM cookbooks. Here are our thoughts about them and their (mostly terrific) food.
The borderline stylistic thievery of Crazy Drake actually helps the game compare favorably to other platformers from the same period.
Creep Clash is a lousy fighting game, but at least it’s a lousy Halloween fighting game.
After a phenomenal introduction, this murder mystery loses sight of its resonant message about change and time amid a setting that sidelines those forces.
Is it a platformer or a puzzle game? Genre means little when games are challenging and rewarding like Crystal Caves.