Tagged: 90s

Screenshot from Beyond the Wall of Stars

Beyond the Wall of Stars Adventure categoryMultimedia category

From the author of the Choose Your Own Adventure books comes this unintentionally silly multimedia space adventure, which has a rocky time telling a story in a digital format.

Screenshot from BHunter

BHunter Action categoryShooter category

If you’ve ever wanted to pilot a flying car, BHunter is excellent wish fulfillment. Its shoddy world-building may not hold interest past that.

Screenshot from Biosys

Biosys Adventure categorySimulation category

Biosys is an environmental simulation in the form of an adventure game, a bold combination that stretches both parts.

Screenshot from Boom

Boom Arcade categoryMacintosh category

It’s not Bomberman. It’s not Doom. It’s Boom! It’s a shameless ripoff of both franchises that has enough verve to stand on its own.

Screenshot from Bouncer

Bouncer Arcade categoryMacintosh category

Bouncer is a matching game that doesn’t use its only trick well enough, but its short length partly excuses that.

Screenshot from Beebop

Breakout roundup Arcade category

Instead of writing a bunch of short articles about Breakout clones, here’s several of them put together! Maybe we’ll learn something more broadly about game clones by looking at them as a group.

Screenshot from Capitalism Plus

Capitalism Simulation category

Big on profits, light on ethics, and lavishly excessive in detail, the business simulator Capitalism is, for better or worse, an accurate look at what it’s like to run a big corporation.

Screenshot from Clyde's Adventure

Clyde’s Adventure Platform categoryPuzzle category

Clyde’s Adventure‘s unexpected, almost uncharacteristic viciousness may speak to those who find playful ridicule motivating.

The box for Comer by Shine Studio. The front of the box reads: “COMER is an interactive adventure into the surreal world of natural and architectural wonders. Be a COMER and experience the story, 3D graphics, stereo sound with a quality of no compromise. In an ancient oriental script of prophecy, life was referred to as ‘The Game of Zao Hua.’ In modern terms, it might be ‘The Game of Creation and Evolution of Life.’ The study of prehistoric earth reveals that there were periods of lifeforms such as that of dinosaurs and that of mammals. Usually in a drastic ‘Bang!’, one period ended, lives were wiped out, new cycle started. Here and now, another ‘Bang!’ is taking shape...”

Read about Kyle Choi’s Comer in ROMChip! Adventure category

Where do the outliers fit into gaming history? My article about Comer, a surreal self-published CD-ROM game from 1998, is now available in ROMchip: A Journal of Game Histories!

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