Don’t Go Alone
Often clumsy but never too tough, Don’t Go Alone has some spooky fun with its campy haunted house motif.
Often clumsy but never too tough, Don’t Go Alone has some spooky fun with its campy haunted house motif.
A lengthy, interactive ad for batteries should at least be functional.
Six years after designing Tetris, Alexey Pajitnov followed up his beloved puzzle game with a bizarre misfire about stacking faces.
Like an exaggerated version of deduction classic Clue, Infocom’s Footblitzky demands good note-taking to make logical order out of its overstuffed rules.
Muriel Tramis’s slave rebellion strategy game confronts history with a cathartic rage never encountered in games – and it came out in the 80s.
The throwback environmentalism in Green makes a cute political cartoon but a very vague strategy game.
Stunning, clever, challenging, and beautiful, Heaven & Earth is a spectacular puzzle collection that hits on a spiritual level.
If you packed as many features as possible into a version of Snake, it might look like Heroes.
Loaded with speed but awkward to play, HoverSki is a breezy racing game that crams in unnecessary extreme stunts.
This short undersea action game has twisty stages and ungraceful combat, both highlighted by the option to switch your character.