Angst may be the worst commercially released first-person shooter of all time. It is so affectingly bad that it makes other games worse.
When a bunch of high-schoolers in Ontario tried to make Mortal Kombat at home, they made Battle for the Eras: a standout example of the thrown-together spirit of homemade games.
A lengthy, interactive ad for batteries should at least be functional.
Behold, a great awful game: Gooch Grundy’s X-Decathlon‘s astounding silliness frees its nonsensical sports from the need to be good or playable.
Technical constraints and a very brief length prevent Hell Cab from being more than a roller coaster ride with an attitude.
Easy-to-use game creation tools let novice game designers make fanworks like Legacy Of The Golden Hammer, one part Mario game and three parts out-of-control action movie written by a teenager.
A combination of issues with level design and controls make this visually sharp, quick-moving Die Hard-with-robots game occasionally difficult to play.
This rote educational writing game has a huge problem that causes the text-to-speech voice to read a list of obscenities. After the game has been lost for 20 years, I got a copy, and now you can play it too!
In the absence of a compelling story, character, direction, or gameplay idea, Tlön shares none of the unreal intrigue of the short story that inspired it apart from perhaps its art.