Tagged: Macintosh

QuickTime turns 20 years old Blog categoryEssay category

QuickTime enabled low-cost videos on computers, paving the way for new uses of multimedia. That said, we should all probably stop using it now.

Screenshot from Robot City

Robot City Adventure category

Robot City is a gripping, scary, unforgettable sci-fi murder mystery saddled a tedious and unfair open world.

Screenshot from Secret Writer's Society

Secret Writer’s Society and the worst bug ever Educational category

This rote educational writing game has a huge problem that causes the text-to-speech voice to read a list of obscenities. After the game has been lost for 20 years, I got a copy of it, and now you can play it too!

Screenshot from Seize the Day

Seize the Day Software category

Come for the beautiful, breathtaking real-time art. Stay for the handy planner program.

Screenshot from SimIsle: Missions In The Rainforest

SimIsle: Missions In The Rainforest Simulation category

Everything has a visible cost in SimIsle, a tropical simulation game about the dynamics between industry, labor, and ecology. What does it mean that it contradicts its own environmentalist message?

Screenshot from SimTower: The Vertical Empire

SimTower: The Vertical Empire Simulation category

Yoot Saito developed a surprisingly personal take on Maxis’s simulation sandbox genre – and one of the stronger entries in the Sim series.

Screenshot from Solarian II

Solarian II Arcade categoryMacintosh category

You can’t take the wacky-yet-easygoing Solarian II seriously, so its arcade-style action is more fun than aggressive.

Screenshot from Spaceship Warlock

Spaceship Warlock Adventure category

Reactor Inc.’s foundational interactive movie adventure follows no existing blueprint and nearly falls apart from the tonal whiplash of combining open exploration with cinematic intensity. Nearly.

Screenshot from Star Wars Pit Droids!

Star Wars: Pit Droids Puzzle category

Lucas Learning put together a decent Chu Chu Rocket-like game, dampening the inherent unlikeability of a Episode I tie-in game for kids.

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