In place of plot or a focus on RPG stats, Magus lets you wander.
One of the first of William Soleau’s puzzle-lite games, Maze Mission Adventure Game is suitably fun to explore in short bursts.
The office-themed gloss atop this punishing dungeon crawler is both its most fun and most confusing quality.
MissionForce: CyberStorm‘s complex strategic gameplay underscores a dark narrative about the invasive, soulless logic of endless war.
Despite mishandling the fundamentals of RPGs, Odyssey: The Legend of Nemesis breathes life into an allegory.
The ultimate showdown of gorilla vs. gorilla is actually more like a gorilla programming exercise. (Wait, why is it called Rhapsody?)
The third Robomaze is a wild departure for the series – from dystopian sci-fi to Zelda-inspired magical woods – but it still gets stuck on many of the same issues.
The playful Street Shuffle paves over its missteps in taxi management through sheer likeability.
Secrets are the primary language of TaskMaker, a Macintosh role-playing game that leans into its eccentricities.
With a solid base, Traffic Department 2192 trades in decent if childishly portrayed action for surprisingly long after expending its showmanship.