With an avalanche of brightly colored blocks, Kye turns inundating you into a puzzle.
In place of plot or a focus on RPG stats, Magus lets you wander.
One of the first of William Soleau’s puzzle-lite games, Maze Mission Adventure Game is suitably fun to explore in short bursts.
The office-themed gloss atop this punishing dungeon crawler is both its most fun and most confusing quality.
MissionForce: CyberStorm‘s complex strategic gameplay underscores a dark narrative about the invasive, soulless logic of endless war.
Like a short story anthology, Odyssey: The Legend of Nemesis brings allegories to life through strong narrative design and characterization.
This bite-sized shareware pirate adventure was made to fit into a coffee break. For first-time game designer Erin Pavlina, it was another new challenge to adapt to.
The ultimate showdown of gorilla vs. gorilla is actually more like a gorilla programming exercise. (Wait, why is it called Rhapsody?)
The third Robomaze is a wild departure for the series – from dystopian sci-fi to Zelda-inspired magical woods – but it still gets stuck on many of the same issues.
The playful Street Shuffle paves over its missteps in taxi management through sheer likeability.