Gridz
This game has an eye-popping design right out of the early internet age’s imagination – plus a strategy game concept that plays off the surprise of the setting.
This game has an eye-popping design right out of the early internet age’s imagination – plus a strategy game concept that plays off the surprise of the setting.
The wildly erratic, bizarre fighting game Grizzly is too much and all over the place – uncomfortably intense while trying to be silly.
H.E.D.Z. has 225 characters – one of the largest, strangest groups ever assembled – and not much else.
The designer of the bizarre gameHelious claimed that it was made by aliens, but it’s more earthbound than it looks.
Bill Williams’s ridiculously ambitious “cultural simulation” game tries to create an entire society and its religion. It’s hard to understand, a chore to play, and incredible in scope.
Bradley W. Schenck’s terrific blend of the ordinary and the surreal stages a one-of-a-kind world that elevates an otherwise by-the-numbers adventure.
Enter the human brain in Mind Walker, a multi-layered, genre-hopping trip through the subconscious that gets lost in its own metaphors.
This unique, stunning surrealist self-help guide gets arrogant when it uses the strengths of the multimedia CD-ROM format to make players examine how they think.
The live-action interactive Wild West movie Mirage is an incoherently surreal fiasco. Turns out there’s a surprising reason why it’s so confusing…
Music Brush creates expressionist art that toys with animation and music, which also makes it a great tool for idle reflection.