This 1996 adaptation of the video board game series Atmosfear takes cues from features in other CD-ROM computer games. Some ideas improve the video board game format; others don’t.
Tagged: Windows 3.1
The disarmingly slow Idaho wilderness of Backpacker serves as a reminder to take a deep breath and appreciate a life lived restfully.
BailOutBob can’t and shouldn’t support the hodge-podge of ideas thrown into its prison escape conceit.
An evil god inhabits this challenging puzzle game and, frustratingly, messes with its formula out of total spite.
Tensions flare quickly in Deadlock, a colonization game focused on one crowded region of a new planet.
Osamu Sato’s bizarre magnum opus is a metaphorical tale of rebirth and self-actualization.
This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.
Inspired by CD-ROM adventure games, Dorling Kindersley’s virtual museum of earth science is like an encyclopedia blown up into a colossal educational destination.
An exceptional piece of alienating design, GADGET: Invention, Travel, & Adventure terrifies and enraptures as it barrels into an uncomfortable, Kubrickian territory.
Ghosts and Weird invite you into virtual museums of the paranormal. They walk a thin line between misinformation and good-natured spookiness. And Christopher Lee is there!