The disarmingly slow Idaho wilderness highlights Backpacker as a reminder to take a deep breath and appreciate a life lived restfully.
Tagged: Windows 3.1
BailOutBob can’t and shouldn’t support the hodge-podge of ideas thrown into its prison escape conceit.
An evil god inhabits this challenging puzzle game and, frustratingly, messes with its formula out of total spite.
Osamu Sato’s magnum opus is unequivocally the strangest game ever made. Behind its madness, you’ll find a metaphorical tale of rebirth and self-actualization. I love that something like this was made.
An exceptional piece of alienating design, GADGET: Invention, Travel, & Adventure terrifies and enraptures as it barrels into an uncomfortable, Kubrickian territory.
Technical constraints and a very brief length hamper Hell Cab‘s attempts to be more than a saucy roller coaster ride.
With an avalanche of brightly colored blocks, Kye turns inundating you into a puzzle.
For a game that admittedly cribs most of its design from Myst, Lighthouse has its own take on how to build a haunting, empty world.
Cyberflix’s sci-fi opus – an early stab at a narrative-driven shooter – largely fails as both an action game and an adventure game, though there’s glimpses of something great under the surface.
Microsoft Home’s Jurassic reference guide upends the digital encyclopedia model by showing the relations between articles, even if its information is out-of-date.