The disarmingly slow Idaho wilderness highlights Backpacker as a reminder to take a deep breath and appreciate a life lived restfully.
Tagged: Windows 3.1
BailOutBob can’t and shouldn’t support the hodge-podge of ideas thrown into its prison escape conceit.
An evil god inhabits this challenging puzzle game and, frustratingly, messes with its formula out of total spite.
Osamu Sato’s magnum opus is unequivocally the strangest game ever made. Behind its madness, you’ll find a metaphorical tale of rebirth and self-actualization. I love that something like this was made.
This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.
An exceptional piece of alienating design, GADGET: Invention, Travel, & Adventure terrifies and enraptures as it barrels into an uncomfortable, Kubrickian territory.
Technical constraints and a very brief length prevent Hell Cab from being more than a saucy roller coaster ride.
The Journeyman Project has a brilliant vision of the future, unique among games of its time, that tackles a great paperback science fiction premise with maturity and hope.
With an avalanche of brightly colored blocks, Kye turns inundating you into a puzzle.
For a game that admittedly cribs most of its design from Myst, Lighthouse has its own take on how to build a haunting, empty world.