Tagged: Windows

Screenshot from Blob Wars: Metal Blob Solid

Blob Wars: Metal Blob Solid Action categoryPlatform category

Though not the hard-hitting action title its gruff hero might imply, Metal Blob Solid offers well-designed levels and demonstrates the amateur ingenuity of the early open-source game movement.

Screenshot from Capitalism Plus

Capitalism Simulation category

Big on profits, light on ethics, and lavishly excessive in detail, the business simulator Capitalism is, for better or worse, an accurate look at what it’s like to run a big corporation.

The box for Comer by Shine Studio. The front of the box reads: “COMER is an interactive adventure into the surreal world of natural and architectural wonders. Be a COMER and experience the story, 3D graphics, stereo sound with a quality of no compromise. In an ancient oriental script of prophecy, life was referred to as ‘The Game of Zao Hua.’ In modern terms, it might be ‘The Game of Creation and Evolution of Life.’ The study of prehistoric earth reveals that there were periods of lifeforms such as that of dinosaurs and that of mammals. Usually in a drastic ‘Bang!’, one period ended, lives were wiped out, new cycle started. Here and now, another ‘Bang!’ is taking shape...”

Read about Kyle Choi’s Comer in ROMChip! Adventure category

Where do the outliers fit into gaming history? My article about Comer, a surreal self-published CD-ROM game from 1998, is now available in ROMchip: A Journal of Game Histories!

Screenshot from Control Monger

Control Monger Shooter category

The free, defunct multiplayer shooter Control Monger has a unique defensive gameplay keeps you constantly moving. To learn what it was like, I brought in some friends!

Screenshot from The Devil Inside

The Devil Inside Shooter category

Hell is a television event in The Devil Inside, a sluggish horror game that relishes the sleazy, empty exploitation of reality TV rather than parodying it.

Econ’s Arena Strategy category

This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.

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