An exceptional piece of alienating design, GADGET: Invention, Travel, & Adventure terrifies and enraptures as it barrels into an uncomfortable, Kubrickian territory.
Ghosts and Weird invite you into virtual museums of the paranormal. They walk a thin line between misinformation and good-natured spookiness. And Christopher Lee is there!
Behold, a great awful game: Gooch Grundy’s X-Decathlon‘s astounding silliness frees its nonsensical sports from the need to be good or playable.
This officially sanctioned modification of Half-Life catches the shooter genre mid-growth, sandwiched between a history of dark corridors and the promise of expansiveness.
H.E.D.Z. has 225 characters – one of the largest, strangest groups ever assembled – and not much else.
Technical constraints and a very brief length prevent Hell Cab from being more than a roller coaster ride with an attitude.
Over-the-top, bizarre monsters are the hallmarks of this gruesome, goofy bloodbath, released for free in 2002.
If you packed as many features as possible into a version of Snake, it might look like Heroes.
Edmark’s storytelling program uses believable, educational settings – which is perfect for making creative mischief.
Unlike so many other digital art studios for kids, Imagynasium‘s playfully limited collage world wants to figure out what drives you to the creative process and how to keep you there.