Noir: A Shadowy Thriller
Noir recreates the world of a generic 1940s detective story with incredible production values and the genre’s trademark convoluted plotting.
Noir recreates the world of a generic 1940s detective story with incredible production values and the genre’s trademark convoluted plotting.
As you go deeper into the triumphantly bizarre world of Obsidian, the rules of reality twist and change. It’s a game about why we dream – and how dangerous following your dreams can be.
Designed by Tetris creator Alexey Pajitnov, Microsoft’s globe-trotting puzzle game is restless with its own possibilities. What could a visual puzzle game be like?
This bite-sized shareware pirate adventure was made to fit into a coffee break. For first-time game designer Erin Pavlina, it was another new challenge to adapt to.
popol maya is a philosophy expressed as a game. Its vibrant, often poorly communicated mythology only partly channels the game’s view on life.
Short update about a stream for Prince Interactive in memory of the artist’s death. Includes a link to the video of the playthrough and discussion.
Gaming’s awkward evolution from 2D to 3D is on display in this 1997 sports game, which, interestingly, isn’t as extreme as it sounds.
Some thoughts about the new frontiers opened by the risky but extremely promising emulation work recently implemented by the Internet Archive.
Time for a Kickstarter PSA: Please consider chipping in a few dollars to help an arts group preserve really great CD-ROM games made for young girls!
Stark, frightening, silly, muddled, complicated – the multimedia collaboration between performance artist Laurie Anderson and the Voyager Company is a fragmented reflection on the murkiness of the electronic age.