Robot City is a gripping, scary, unforgettable sci-fi murder mystery saddled a tedious and unfair open world.
This bait-and-switch roller coaster game captures none of the joy of building, riding, or even looking at a theme park ride. (It burned me out of the entire genre as a kid, so pardon me while I rip into it for a while.)
Come for the beautiful, breathtaking real-time art experiment. Stay for the handy planner program.
Leave it to an outsider to develop a surprisingly personal take on the simulation sandbox genre – and one of the stronger entries in the Sim series.
Reactor Inc.’s foundational interactive movie adventure follows no existing blueprint and nearly falls apart from the tonal whiplash of combining open exploration with cinematic intensity. Nearly.
Span-It is a decently fun, cerebral board game, but its strategic weaknesses are cripplingly obvious against the computer.
Lucas Learning put together a decent Chu Chu Rocket-like, dampening the inherent unlikeability of a child-targeted Episode I tie-in game.
The playful Street Shuffle paves over its missteps in taxi management through sheer likeability.
This minigolf game is too hard and too short to enjoy its quirks. Was it even finished?
The third game in the Dr. Brain series is quite fun because of its multi-subject education – not in spite of it.