popol maya is a philosophy expressed as a game. Its vibrant, often poorly communicated mythology only partly channels the game’s view on life.
Short update about a stream for Prince Interactive in memory of the artist’s death. Includes a link to the video of the playthrough and discussion.
Robot City is a gripping, scary, unforgettable sci-fi murder mystery saddled a tedious and unfair open world.
Sentient overwhelms you with the freedom to roam an active space station and absurdly detailed dialogue. How much of this is just for show?
Reactor Inc.’s foundational interactive movie adventure follows no existing blueprint and nearly falls apart from the tonal whiplash of combining open exploration with cinematic intensity. Nearly.
In the absence of a compelling story, character, direction, or gameplay idea, Tlön shares none of the unreal intrigue of the short story that inspired it apart from perhaps its art.
You have to admire the ambition and scope of an edutainment game that covers the entire pantheon of Greek legend and, weathering its constantly messy design and acting, sort of achieves its goals.