Sierra LandDesigner 3D
Sierra’s line of home productivity software (really!) included this gardening tool, which makes it easier to plan a garden but doesn’t necessarily teach how to landscape well.
Sierra’s line of home productivity software (really!) included this gardening tool, which makes it easier to plan a garden but doesn’t necessarily teach how to landscape well.
A product of Maxis’s former business simulation division, SimHealth embodies the potential and danger of using games as educational tools for public policy and debate.
Everything has a visible cost in SimIsle, a tropical simulation game about the dynamics between industry, labor, and ecology. What does it mean that it contradicts its own environmentalist message?
With the SimRefinery prototype now available, let’s take a close look at what we can learn from the unfinished state of the game.
Thanks to a reader, a copy of SimRefinery has successfully been recovered!
Yoot Saito developed a surprisingly personal take on Maxis’s simulation sandbox genre – and one of the stronger entries in the Sim series.
SoulTrap is a nightmare – a frantic and clumsy trip through a fear-filled dreamworld so surreal that it’s abstract.
Reactor Inc.’s foundational interactive movie adventure follows no existing blueprint and nearly falls apart from the tonal whiplash of combining open exploration with cinematic intensity. Nearly.
Span-It is a decently fun, cerebral board game, but its strategic weaknesses are cripplingly obvious against the computer.
Lucas Learning put together a decent Chu Chu Rocket-like game, dampening the inherent unlikeability of a Episode I tie-in game for kids.