
Unreal 
When the epic Unreal came out in 1990, it was something of a technical and artistic marvel. Can you experience that the same way today?
When the epic Unreal came out in 1990, it was something of a technical and artistic marvel. Can you experience that the same way today?
Enter the Video Cube – a extraterrestrial video puzzle that probably only exists because computers could now play videos.
The awesomely bad shooter Virtuoso captures the nihilist anger of a moment in culture when rock ‘n’ roll was about to burn out.
An accidental trip to the former offices of a CD-ROM developer and what that building says about the 90s multimedia industry.
Disney World is a fantasy, an illusion, and the Disney World CD-ROM is a guide to what that fantasy was supposed to look like on its 25th anniversary.
StupidSoft probably had a good time creating this wonky, good-natured Frogger clone.
This Elvis-themed space combat game based is less strange or interesting than you’d expect. The normal, acceptable parts far outweigh the weird ones.
In Manley & Associates’s game about wilderness survival and conservation, it’s tough to be a wolf.
The World Empire war game pentalogy adds a layer of political pragmatism to Risk and captures a decade of stylistic change in gaming.
You have to admire the ambition and scope of an edutainment game that covers the entire pantheon of Greek legend and, weathering its constantly messy design and acting, sort of achieves its goals.