Ambitious and uneven, Dr. Sulfur’s Night Lab attempted the seemingly impossible task of translating hands-on chemistry experiments into a computer game.
The incomprehensible mythology of Drowned God celebrates the seductive power of conspiracy theory logic to tame the unexplainable.
A lengthy, interactive ad for batteries should at least be functional.
A close reading of the NetWork, a dystopian internet service provider in the RPG Perihelion: The Prophecy and what it says about how we pay for information.
Osamu Sato’s bizarre magnum opus is a metaphorical tale of rebirth and self-actualization.
This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.
What could a rock climbing game look like? Extreme Rock Climbing has some clever ideas – and plenty of sponsorship from PowerBar®.
Inspired by CD-ROM adventure games, Dorling Kindersley’s virtual museum of earth science is like an encyclopedia blown up into a colossal educational destination.
Six years after designing Tetris, Alexey Pajitnov followed up his beloved puzzle game with a bizarre misfire about stacking faces.
If you can handle it, the chaotic factory management in Factory gets funnier when it goes wrong.