Inspired by CD-ROM adventure games, Dorling Kindersley’s virtual museum of earth science is like an encyclopedia blown up into a colossal educational destination.
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Muriel Tramis’s slave rebellion strategy game confronts history with a cathartic rage never encountered in games – and it came out in the 80s.
Developed sporadically for two decades and based on a bizarre dream about lizard men, The Frogs Of War is a perplexing game that follows no other.
Cyan Worlds hosted an open house for the Mysterium fan convention in 2019, and a look inside their building was a look at a company embracing and enduring their history.
Hock Wah Yeo designed the most unusual boxes in the 90s game industry. They delighted game developers — and drove retailers up the wall. Take a close look at Yeo’s amazing boxes and the fight for the future of retail space.
Artdink’s hot air balloon game is a whirlwind of laid-back energy, where the control is taken out of your hands and there’s no wrong way to reach your destination.
Bill Williams’s ridiculously ambitious “cultural simulation” game tries to create an entire society and its religion. It’s hard to understand, a chore to play, and incredible in scope.
Easy-to-use game creation tools let novice game designers make fanworks like Legacy Of The Golden Hammer, one part Mario game and three parts out-of-control action movie written by a teenager.
The only game from Women Wise, a company dedicated to software for women, The Legend of Lotus Spring takes you an overflowingly emotional journey of loss and remembrance.
A combination of random events and speculative fiction creates drama in this game’s virtual auction house. Does it matter that we can’t separate the randomness from the intentional storytelling and character? (This article includes a history of the game’s rocky production.)