Andy Johnson’s mini monster movie is adorable and awkward, a cutesy Godzilla game working in the constraints of a niche computer platform.
Creep Clash is a lousy fighting game, but at least it’s a lousy Halloween fighting game.
As an educational tool about dinosaurs, this game is limited by its strategic shortcomings. As a strategy game, it’s held back by its adherence to science.
From the highest vantage point to a small dungeon, Dominus finds a plethora of ways to wage war and then never gives you the time to try them.
Osamu Sato’s bizarre magnum opus is a metaphorical tale of rebirth and self-actualization.
This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.
Ghosts and Weird invite you into virtual museums of the paranormal. They walk a thin line between misinformation and good-natured spookiness. And Christopher Lee is there!
Hilariously frustrating but never hopeless, this indie Mac physics game revels in losing control.
The wildly erratic, bizarre fighting game Grizzly is too much and all over the place – uncomfortably intense while trying to be silly.
Edmark’s storytelling program uses believable, educational settings – which is perfect for making creative mischief.